Creating Instances
So now that we know how to create a GOB we need to create instances. The first and easiest way is via the Data tab at the bottom of the GOB definition.

When I select that for AttackTypes you see an empty list with add and delete buttons. I will add a few attack types.

At this point I have made some really basic attacks. We could have been broader and given attacks here details like range and damages and so on. That would allow our design to expand. This is part of your game design choices but for the example we want to keep it simple so it’s just the 4 types.
We will create the Monsters in a View as part of the tutorial but we could have made them in this list too.